'I don't regret learning to code for a single second' – Q&A with Elliot Bentley
Elliot Bentley, graphics editor at The Wall Street Journal, shares his take on the levels of digital literacy needed in the newsroom today
Elliot Bentley, graphics editor at The Wall Street Journal, shares his take on the levels of digital literacy needed in the newsroom today
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I am a "graphics editor", a title used to emphasise how it's an editorial role, as opposed to being a graphic designer. Confusingly, it doesn't actually mean I'm the editor of anything. But it does mean I get to work with everything visual – from static charts to photos to immersives to interactive graphics, and even data journalism and newsroom tools. It's a wonderfully diverse job.
I built up a good portfolio while in student media, which helped me land a graduate job in London. Then I worked on my web development skills until I was good enough to get a job producing interactive graphics at The Wall Street Journal. That makes it sound like a plan, but it was more a case of following my interests – the employable ones, at least.
Spending time with people who feel as passionately as I do about journalism, information graphics, web development and current affairs in general. That said, I also love a chance to put headphones on and hammer away at a project without distractions.
TextMate for coding, Illustrator for creating static graphics and the command line for basically everything else. I could easily fill an entire article with the command line tools I use on a regular basis.
I don't believe all journalists should aspire to become expert programmers, but any level of digital literacy is hugely helpful in today's online-focused industry. And for those that decide to explore coding further, the most exciting and growing areas of the industry await. I don't regret learning to code for a single second. Although, sometimes I miss reporting a little bit.
There's a bunch of obvious ones that could fill up a job spec: web development, graphic design, data visualisation, various programming languages and tools and so on. More broadly, I would say that being able to collaborate is the most important skill a graphics editor can have.
I'm nothing without the help of our many talented reporters and editors, and I've had to turn to graphics colleagues with greater programming ability or data knowledge for help more times than I can count. Understanding how you can work with others to overcome your own weaknesses is crucial. In other words: never be afraid to ask for help. I think that's true of life in general, too.
Being inside a big publication, you get to see firsthand just how complicated and chaotic the news-making business is, but also how much time and energy people put into getting the facts right. It's inspiring and forced me to up my own game considerably.
To go for it. And to fight the imposter syndrome. Even big organisations like WSJ have space for young people to make a mark.
At one of the first Hacks/Hackers I attended, Pete MacRobert told me to learn the programming language Ruby. I don't use it much nowadays, but Ruby turned out to be the perfect gateway to a more serious understanding of coding. It’s simpler to write and understand than many other languages and is the subject of what I consider to be the greatest programming manual ever written: The Poignant Guide to Ruby.